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Filbo's Fun Run!

Made for a Game Jam


Your job:

Keep running and don't think twice! You're given a short amount of time to finish 

a procedurally generated level, with spikes to avoid along the way.


This is one of the first games I've published.

Controls:

A, D - Move

W, Space - Jump

All music, sprites, assets, etc. were created by me. 

If you enjoyed, please rate on newgrounds!

StatusReleased
PlatformsHTML5, Windows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorHoveringHexagons
GenrePlatformer
Made withUnity
TagsAseprite, Generator, Pixel Art, Procedural Generation, Unity
ContentNo generative AI was used

Download

Download
WinBuild.zip 41 MB

Comments

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I LOVE this game. I hope the creator of this game has a GOOD day

I really like the art style! Music and sounds fit in too. Jumping right after landing is inconsistent which feels unfair. And I think it’d feel better if the player’s collision was a box, not a capsule. Fun stuff.

(1 edit)

Thank you :D apologies about the movement, I originally went with a capsule for the movement, since I saw a video saying boxes can clip between tiles on the ground, but I used a composite collider so it shouldn’t have been an issue to use a box. I will look into using one next time!

Wow, the visuals for your game are so cool! It is a nice experience to play. I think the jumps are a little floaty tho.

I’ve gotten a few critiques of the floaty jumps from various, I didn’t want to tweak it on itch since it was for a game jam. I did tweak the newgrounds version though if you would like to try it there! The gravity has been tuned more in that version.

Thank you for the compliments on the visuals! I was not sure what people would think of them.

The instructions are excellent. All manuals should be written like that.

Thank you! There’s a bit of inspiration from The Binding of Isaac (along with the hearts too, if it wasn’t noticeable)